17 Commits (master)

Author SHA1 Message Date
  Keelan Lightfoot c9c88ac5a3 Shuffled event buffer around, look after go. 8 years ago
  Keelan Lightfoot cbd0ef0112 fixed force, made splash pretty 8 years ago
  Keelan Lightfoot b79269da1f fixed null context object problem 8 years ago
  Keelan Lightfoot 2fcbcdc981 Resurrected WHO command 8 years ago
  Keelan Lightfoot abc1a78757 Squashed a race condition/deadlock buried in client.go 8 years ago
  Keelan Lightfoot c184adf58d Fixed @color to accept a blank value. Actually tested it this time. 8 years ago
  Keelan Lightfoot 5fc4957583 Fixed @color to accept a blank value 8 years ago
  Keelan Lightfoot 8c216ad790 Fixed broken scoping in @destroy 8 years ago
  Keelan Lightfoot 1968b160dd fixed broken regexp in @open and @dig 8 years ago
  Keelan Lightfoot 9895e6434d debugging stuff 8 years ago
  Keelan Lightfoot d71cb347ee Cleaned up object matching code a bit 8 years ago
  Keelan Lightfoot 02fa931bcb Added @password, and ANSI Color!!! 8 years ago
  Keelan Lightfoot 5e1829fbe0 go fmt 8 years ago
  Keelan Lightfoot 41ee2f825a Cleaned up object resolution, cleaned up lots of stuff. Changed flages to be strictly booleans and added properties. Added 'give x to y' and 'put x into y' commands. 8 years ago
  Keelan Lightfoot 9e5591fbcf Bit of flags, some permissions, passwords. 8 years ago
  Keelan Lightfoot e8b37ac68b Bit of reformatting, debug code removal, and doc update 8 years ago
  Keelan Lightfoot 817abeb9f8 Seperated game logic from connection logic so that game logic can be run by objects like they are players. 8 years ago