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grovemoisture.cxx 2.1KB

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  1. /*
  2. * Author: Jon Trulson <jtrulson@ics.com>
  3. * Copyright (c) 2014 Intel Corporation.
  4. *
  5. * Permission is hereby granted, free of charge, to any person obtaining
  6. * a copy of this software and associated documentation files (the
  7. * "Software"), to deal in the Software without restriction, including
  8. * without limitation the rights to use, copy, modify, merge, publish,
  9. * distribute, sublicense, and/or sell copies of the Software, and to
  10. * permit persons to whom the Software is furnished to do so, subject to
  11. * the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be
  14. * included in all copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  17. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  18. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  19. * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  20. * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  21. * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  22. * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  23. */
  24. #include <unistd.h>
  25. #include <iostream>
  26. #include <signal.h>
  27. #include "grovemoisture.h"
  28. using namespace std;
  29. int shouldRun = true;
  30. void sig_handler(int signo)
  31. {
  32. if (signo == SIGINT)
  33. shouldRun = false;
  34. }
  35. int main ()
  36. {
  37. signal(SIGINT, sig_handler);
  38. //! [Interesting]
  39. // Instantiate a Grove Moisture sensor on analog pin A0
  40. upm::GroveMoisture* moisture = new upm::GroveMoisture(0);
  41. // Values (approximate):
  42. // 0-300, sensor in air or dry soil
  43. // 300-600, sensor in humid soil
  44. // 600+, sensor in wet soil or submerged in water.
  45. // Read the value every second and print the corresponding moisture level
  46. while (shouldRun)
  47. {
  48. int val = moisture->value();
  49. cout << "Moisture value: " << val << ", ";
  50. if (val >= 0 && val < 300)
  51. cout << "dry";
  52. else if (val >= 300 && val < 600)
  53. cout << "moist";
  54. else
  55. cout << "wet";
  56. cout << endl;
  57. sleep(1);
  58. }
  59. //! [Interesting]
  60. cout << "Exiting" << endl;
  61. delete moisture;
  62. return 0;
  63. }