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buzzer-sound.cxx 1.9KB

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  1. /*
  2. * Author: Yevgeniy Kiveisha <yevgeniy.kiveisha@intel.com>
  3. * Copyright (c) 2014 Intel Corporation.
  4. *
  5. * Permission is hereby granted, free of charge, to any person obtaining
  6. * a copy of this software and associated documentation files (the
  7. * "Software"), to deal in the Software without restriction, including
  8. * without limitation the rights to use, copy, modify, merge, publish,
  9. * distribute, sublicense, and/or sell copies of the Software, and to
  10. * permit persons to whom the Software is furnished to do so, subject to
  11. * the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be
  14. * included in all copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  17. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  18. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  19. * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  20. * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  21. * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  22. * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  23. */
  24. #include <unistd.h>
  25. #include <iostream>
  26. #include <signal.h>
  27. #include "buzzer.h"
  28. int
  29. main(int argc, char **argv) {
  30. //! [Interesting]
  31. int chord[] = { DO, RE, MI, FA, SOL, LA, SI, DO, SI };
  32. // create Buzzer instance
  33. upm::Buzzer* sound = new upm::Buzzer(5);
  34. // print sensor name
  35. std::cout << sound->name() << std::endl;
  36. // play sound (DO, RE, MI, etc...), pausing for 0.1 seconds between notes
  37. for (int chord_ind = 0; chord_ind < 7; chord_ind++) {
  38. // play each note for one second
  39. std::cout << sound->playSound(chord[chord_ind], 1000000) << std::endl;
  40. usleep(100000);
  41. }
  42. //! [Interesting]
  43. std::cout << "exiting application" << std::endl;
  44. delete sound;
  45. return 0;
  46. }