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- /*
- * Author: Jon Trulson <jtrulson@ics.com>
- * Copyright (c) 2015 Intel Corporation.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice shall be
- * included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
- #include <unistd.h>
- #include <iostream>
- #include <signal.h>
- #include "isd1820.h"
-
- using namespace std;
-
- int main (int argc, char **argv)
- {
- //! [Interesting]
- // Instantiate a ISD1820 on digital pins 2 (play) and 3 (record)
- // This example was tested on the Grove Recorder.
-
- upm::ISD1820* recorder = new upm::ISD1820(2, 3);
-
- // if an argument was specified (any argument), go into record mode,
- // else playback a previously recorded sample
-
- cout << "Supply any argument to the command line to record." << endl;
- cout << "Running this example without arguments will play back any " << endl;
- cout << "previously recorded sound." << endl;
- cout << "There is approximately 10 seconds of recording time." << endl;
-
- cout << endl;
-
- bool doRecord = false;
-
- if (argc > 1)
- doRecord = true;
-
- // depending on what was selected, do it, and sleep for 15 seconds
-
- if (doRecord)
- recorder->record(true);
- else
- recorder->play(true);
-
- // There are about 10 seconds of recording/playback time, so we will
- // sleep for a little extra time.
- cout << "Sleeping for 15 seconds..." << endl;
- sleep(15);
-
- // now, turn off whatever we were doing.
-
- if (doRecord)
- recorder->record(false);
- else
- recorder->play(false);
-
- //! [Interesting]
-
- cout << "Exiting..." << endl;
-
- delete recorder;
- return 0;
- }
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