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- /*jslint node:true, vars:true, bitwise:true, unparam:true */
- /*jshint unused:true */
- /*
- * Author: Zion Orent <zorent@ics.com>
- * Copyright (c) 2015 Intel Corporation.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice shall be
- * included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
- var collision_lib = require("jsupm_grovecollision");
-
- // The was tested with the Grove Collision Sensor
- // Instantiate a Grove Collision on digital pin D2
- var collision_obj = new collision_lib.GroveCollision(2);
-
- var collisionState = false;
- console.log("No collision");
-
- // Having an infinate loop prevents nodeJS from catching Cntl-C
- // We need to catch Cntl-C to clean up memory
- // Instead, we check the collision sensor every millisecond
- var myInterval = setInterval(function()
- {
- if (collision_obj.isColliding() && !collisionState)
- {
- console.log("Collision!");
- collisionState = true;
- }
- else if (!collision_obj.isColliding() && collisionState)
- {
- console.log("No collision");
- collisionState = false;
- }
- }, 1);
-
- // When exiting: clear interval, clean up memory, and print message
- process.on('SIGINT', function()
- {
- clearInterval(myInterval);
- collision_obj = null;
- collision_lib.cleanUp();
- collision_lib = null;
- console.log("Exiting...");
- process.exit(0);
- });
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